The number of strategies that you can develop, based on the civ you’re playing and who you’re playing against, is staggering. While the core tenets of gameplay remain the same, each civ has entirely different units, buildings, and upgrades, meaning you’ll need to put the time in to learn all three. The Greeks are a more standard RTS civ that has strong heroes and gains favor by having villagers pray, the Egyptians get powerful healing bonuses and gain favor by constructing monuments, and the Norse are focused on military and mobility and gain favor through fighting. This also ties into the differences between the three civs.Įach civilization in Age of Mythology is incredibly different, meaning you need to keep in mind the strengths and weaknesses of each. The core gameplay of Age of Mythology is the same, rotating around the three major resources of food, wood, and gold, but a fourth major resource is introduced called Favor, which is used to produce powerful myth units and upgrades. The reason for that, however, is that each one plays completely differently, encouraging a more asymmetric approach to gameplay, instead of the more minor differences in Age of Empires 2. Unlike Age of Empires, Age of Mythology only offers three different civs to play. Age of Mythology didn’t just apply a fantasy coat of paint to Age of Empires - it helped push asymmetrical design forward, while featuring one of the most memorable campaigns of all time. Five years after the release of the original Age of Empires, in 2002, Ensemble Studios decided to bring a mythological spin to the series formula, and ended up creating one of the best RTS games of all time. Age of Empires is a genre-defining real-time strategy game.
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